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Radeon R7 M360 vs Radeon RX Vega 64

Intro

The Radeon R7 M360 features a GPU core clock speed of 1125 MHz, and the 2048 MB of DDR3 memory runs at 1000 MHz through a 64-bit bus. It also features 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

Compare that to the Radeon RX Vega 64, which features a core clock speed of 1247 MHz and a HBM2 memory frequency of 1890 MHz. It also features a 2048-bit memory bus, and uses a 14 nm design. It is made up of 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon RX Vega 64 should in theory be a lot faster than the Radeon R7 M360 in general. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon R7 M360 16000 MB/sec
Difference: 479411 (2996%)

Texel Rate

The Radeon RX Vega 64 is much (about 1082%) better at anisotropic filtering than the Radeon R7 M360. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon R7 M360 27000 Mtexels/sec
Difference: 292232 (1082%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon RX Vega 64 is a better choice, and very much so. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon R7 M360 9000 Mpixels/sec
Difference: 70808 (787%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 M360

Amazon.com

Radeon RX Vega 64

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 M360 Radeon RX Vega 64
Manufacturer AMD AMD
Year 2015 August 2017
Code Name Oland Vega 10 XT
Memory 2048 MB 8192 MB
Core Speed 1125 MHz 1247 MHz
Memory Speed 2000 MHz 1890 MHz
Power (Max TDP) (Unknown) watts 295 watts
Bandwidth 16000 MB/sec 495411 MB/sec
Texel Rate 27000 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 9000 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 384 4096
Texture Mapping Units 24 256
Render Output Units 8 64
Bus Type DDR3 HBM2
Bus Width 64-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon R7 M360

Amazon.com

Radeon RX Vega 64

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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