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Radeon R7 M360 vs Radeon RX Vega 64

Intro

The Radeon R7 M360 makes use of a 28 nm design. AMD has set the core speed at 1125 MHz. The DDR3 memory is set to run at a speed of 1000 MHz on this model. It features 384 SPUs along with 24 TAUs and 8 Rasterization Operator Units.

Compare all that to the Radeon RX Vega 64, which features clock speeds of 1247 MHz on the GPU, and 1890 MHz on the 8192 MB of HBM2 RAM. It features 4096 SPUs along with 256 TAUs and 64 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon RX Vega 64, in theory, should be much faster than the Radeon R7 M360 in general. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon R7 M360 16000 MB/sec
Difference: 479411 (2996%)

Texel Rate

The Radeon RX Vega 64 should be a lot (approximately 1082%) faster with regards to anisotropic filtering than the Radeon R7 M360. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon R7 M360 27000 Mtexels/sec
Difference: 292232 (1082%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon RX Vega 64 is the winner, by far. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon R7 M360 9000 Mpixels/sec
Difference: 70808 (787%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 M360

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 M360 Radeon RX Vega 64
Manufacturer AMD AMD
Year 2015 August 2017
Code Name Oland Vega 10 XT
Memory 2048 MB 8192 MB
Core Speed 1125 MHz 1247 MHz
Memory Speed 2000 MHz 1890 MHz
Power (Max TDP) (Unknown) watts 295 watts
Bandwidth 16000 MB/sec 495411 MB/sec
Texel Rate 27000 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 9000 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 384 4096
Texture Mapping Units 24 256
Render Output Units 8 64
Bus Type DDR3 HBM2
Bus Width 64-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon R7 M360

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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