Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

Radeon R9 Nano vs Radeon RX Vega 64

Intro

The Radeon R9 Nano features a GPU clock speed of 1000 MHz, and the 4096 MB of HBM memory runs at 500 MHz through a 4096-bit bus. It also is comprised of 4096 SPUs, 256 TAUs, and 64 ROPs.

Compare that to the Radeon RX Vega 64, which features a GPU core clock speed of 1247 MHz, and 8192 MB of HBM2 RAM running at 1890 MHz through a 2048-bit bus. It also is comprised of 4096 Stream Processors, 256 TAUs, and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21932 points
Radeon R9 Nano 14918 points
Difference: 7014 (47%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 Nano 175 Watts
Radeon RX Vega 64 295 Watts
Difference: 120 Watts (69%)

Memory Bandwidth

In theory, the Radeon R9 Nano should be 3% faster than the Radeon RX Vega 64 overall, due to its greater bandwidth. (explain)

Radeon R9 Nano 512000 MB/sec
Radeon RX Vega 64 495411 MB/sec
Difference: 16589 (3%)

Texel Rate

The Radeon RX Vega 64 should be quite a bit (approximately 25%) faster with regards to anisotropic filtering than the Radeon R9 Nano. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon R9 Nano 256000 Mtexels/sec
Difference: 63232 (25%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon RX Vega 64 is a better choice, by a large margin. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon R9 Nano 64000 Mpixels/sec
Difference: 15808 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon R9 Nano

Amazon.com

Radeon RX Vega 64

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R9 Nano Radeon RX Vega 64
Manufacturer AMD AMD
Year September 2015 August 2017
Code Name Fiji XT Vega 10 XT
Memory 4096 MB 8192 MB
Core Speed 1000 MHz 1247 MHz
Memory Speed 500 MHz 1890 MHz
Power (Max TDP) 175 watts 295 watts
Bandwidth 512000 MB/sec 495411 MB/sec
Texel Rate 256000 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 64000 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 4096 4096
Texture Mapping Units 256 256
Render Output Units 64 64
Bus Type HBM HBM2
Bus Width 4096-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 8900 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

Radeon R9 Nano

Amazon.com

Radeon RX Vega 64

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield