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Radeon R9 290X vs Radeon RX Vega 56

Intro

The Radeon R9 290X features a GPU clock speed of 800 MHz, and the 4096 MB of GDDR5 RAM runs at 1250 MHz through a 512-bit bus. It also is comprised of 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.

Compare those specs to the Radeon RX Vega 56, which makes use of a 14 nm design. AMD has clocked the core frequency at 1156 MHz. The HBM2 RAM is set to run at a speed of 1600 MHz on this model. It features 3584 SPUs along with 224 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
Radeon R9 290X 10609 points
Difference: 10402 (98%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX Vega 56 210 Watts
Radeon R9 290X 300 Watts
Difference: 90 Watts (43%)

Memory Bandwidth

Theoretically, the Radeon RX Vega 56 should be much faster than the Radeon R9 290X overall. (explain)

Radeon RX Vega 56 419430 MB/sec
Radeon R9 290X 320000 MB/sec
Difference: 99430 (31%)

Texel Rate

The Radeon RX Vega 56 will be quite a bit (more or less 84%) better at anisotropic filtering than the Radeon R9 290X. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
Radeon R9 290X 140800 Mtexels/sec
Difference: 118144 (84%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon RX Vega 56 is superior to the Radeon R9 290X, by a large margin. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
Radeon R9 290X 51200 Mpixels/sec
Difference: 22784 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 290X

Amazon.com

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Radeon RX Vega 56

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 290X Radeon RX Vega 56
Manufacturer AMD AMD
Year October 2013 September 2017
Code Name Hawaii XT Vega 10 XL
Memory 4096 MB 8192 MB
Core Speed 800 MHz 1156 MHz
Memory Speed 5000 MHz 1600 MHz
Power (Max TDP) 300 watts 210 watts
Bandwidth 320000 MB/sec 419430 MB/sec
Texel Rate 140800 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 51200 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 2816 3584
Texture Mapping Units 176 224
Render Output Units 64 64
Bus Type GDDR5 HBM2
Bus Width 512-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 6200 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon R9 290X

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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