Compare any two graphics cards:
Radeon R9 290X vs Radeon RX Vega 56
Intro
The Radeon R9 290X comes with clock speeds of 800 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 memory. It features 2816 SPUs along with 176 TAUs and 64 ROPs.
Compare those specs to the Radeon RX Vega 56, which has clock speeds of 1156 MHz on the GPU, and 1600 MHz on the 8192 MB of HBM2 RAM. It features 3584 SPUs as well as 224 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Hide Graphs
Benchmarks
These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
| Radeon RX Vega 56 |
|
21011 points |
| Radeon R9 290X |
|
10609 points |
| |
Difference: 10402 (98%)
|
|
Power Usage and Theoretical Benchmarks
Power Consumption (Max TDP)
| Radeon RX Vega 56 |
|
210 Watts |
| Radeon R9 290X |
|
300 Watts |
| |
Difference: 90 Watts (43%)
|
|
Memory Bandwidth
In theory, the Radeon RX Vega 56 should be a lot faster than the Radeon R9 290X in general. (explain)
| Radeon RX Vega 56 |
|
419430 MB/sec |
| Radeon R9 290X |
|
320000 MB/sec |
| |
Difference: 99430 (31%)
|
|
Texel Rate
The Radeon RX Vega 56 will be much (more or less 84%) more effective at texture filtering than the Radeon R9 290X. (
explain)
| Radeon RX Vega 56 |
|
258944 Mtexels/sec |
| Radeon R9 290X |
|
140800 Mtexels/sec |
| |
Difference: 118144 (84%)
|
|
Pixel Rate
The Radeon RX Vega 56 should be a lot (about 45%) faster with regards to anti-aliasing than the Radeon R9 290X, and also capable of handling higher resolutions while still performing well. (
explain)
| Radeon RX Vega 56 |
|
73984 Mpixels/sec |
| Radeon R9 290X |
|
51200 Mpixels/sec |
| |
Difference: 22784 (45%)
|
|
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Price Comparison
Display Prices
Hide Prices
Radeon R9 290X
Amazon.com
Check prices at:
|
Radeon RX Vega 56
Amazon.com
Check prices at:
|
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
Specifications
Display Specifications
Hide Specifications
| Model
| Radeon R9 290X |
Radeon RX Vega 56 |
| Manufacturer
| AMD |
AMD |
| Year
| October 2013 |
September 2017 |
| Code Name
| Hawaii XT |
Vega 10 XL |
| Memory
| 4096 MB |
8192 MB |
| Core Speed
| 800 MHz |
1156 MHz |
| Memory Speed
| 5000 MHz |
1600 MHz |
| Power (Max TDP)
| 300 watts |
210 watts |
| Bandwidth
| 320000 MB/sec |
419430 MB/sec |
| Texel Rate
| 140800 Mtexels/sec |
258944 Mtexels/sec |
| Pixel Rate
| 51200 Mpixels/sec |
73984 Mpixels/sec |
| Unified Shaders
| 2816 |
3584 |
| Texture Mapping Units
| 176 |
224 |
| Render Output Units
| 64 |
64 |
| Bus Type
| GDDR5 |
HBM2 |
| Bus Width
| 512-bit |
2048-bit |
| Fab Process
| 28 nm |
14 nm |
| Transistors
| 6200 million |
12500 million |
| Bus
| PCIe 3.0 x16 |
PCIe 3.0 x16 |
| DirectX Version
| DirectX 11.2 |
DirectX 12.0 |
| OpenGL Version
| OpenGL 4.3 |
OpenGL 4.5 |
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead.
The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.
Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.
Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image).
The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Hide Prices
Radeon R9 290X
Amazon.com
Check prices at:
|
Radeon RX Vega 56
Amazon.com
Check prices at:
|
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
Comments
Be the first to leave a comment!