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Radeon R9 285 vs Radeon RX Vega 56

Intro

The Radeon R9 285 makes use of a 28 nm design. AMD has set the core speed at 918 MHz. The GDDR5 RAM works at a speed of 1375 MHz on this specific model. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.

Compare all that to the Radeon RX Vega 56, which uses a 14 nm design. AMD has clocked the core speed at 1156 MHz. The HBM2 RAM works at a frequency of 1600 MHz on this model. It features 3584 SPUs as well as 224 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
Radeon R9 285 8500 points
Difference: 12511 (147%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 285 190 Watts
Radeon RX Vega 56 210 Watts
Difference: 20 Watts (11%)

Memory Bandwidth

The Radeon RX Vega 56 should theoretically perform a lot faster than the Radeon R9 285 in general. (explain)

Radeon RX Vega 56 419430 MB/sec
Radeon R9 285 176000 MB/sec
Difference: 243430 (138%)

Texel Rate

The Radeon RX Vega 56 is much (more or less 152%) faster with regards to anisotropic filtering than the Radeon R9 285. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
Radeon R9 285 102816 Mtexels/sec
Difference: 156128 (152%)

Pixel Rate

The Radeon RX Vega 56 should be much (about 152%) faster with regards to anti-aliasing than the Radeon R9 285, and also should be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 44608 (152%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 285

Amazon.com

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Radeon RX Vega 56

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 285 Radeon RX Vega 56
Manufacturer AMD AMD
Year September 2014 September 2017
Code Name Tonga PRO Vega 10 XL
Memory 2048 MB 8192 MB
Core Speed 918 MHz 1156 MHz
Memory Speed 5500 MHz 1600 MHz
Power (Max TDP) 190 watts 210 watts
Bandwidth 176000 MB/sec 419430 MB/sec
Texel Rate 102816 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 29376 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 1792 3584
Texture Mapping Units 112 224
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 5000 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon R9 285

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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