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GeForce GTX 1060 vs Radeon RX Vega 56

Intro

The GeForce GTX 1060 features a core clock speed of 1506 MHz and a GDDR5 memory frequency of 2000 MHz. It also features a 192-bit memory bus, and uses a 16 nm design. It features 1280 SPUs, 80 Texture Address Units, and 48 ROPs.

Compare those specs to the Radeon RX Vega 56, which features clock speeds of 1156 MHz on the GPU, and 1600 MHz on the 8192 MB of HBM2 RAM. It features 3584 SPUs as well as 224 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
GeForce GTX 1060 12359 points
Difference: 8652 (70%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon RX Vega 56 210 Watts
Difference: 90 Watts (75%)

Memory Bandwidth

As far as performance goes, the Radeon RX Vega 56 should theoretically be a lot better than the GeForce GTX 1060 overall. (explain)

Radeon RX Vega 56 419430 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 222822 (113%)

Texel Rate

The Radeon RX Vega 56 is quite a bit (about 115%) more effective at texture filtering than the GeForce GTX 1060. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
GeForce GTX 1060 120480 Mtexels/sec
Difference: 138464 (115%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX Vega 56 is the winner, but only just. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
GeForce GTX 1060 72288 Mpixels/sec
Difference: 1696 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon RX Vega 56
Manufacturer nVidia AMD
Year July 2016 September 2017
Code Name GP106-400 Vega 10 XL
Memory 6144 MB 8192 MB
Core Speed 1506 MHz 1156 MHz
Memory Speed 8000 MHz 1600 MHz
Power (Max TDP) 120 watts 210 watts
Bandwidth 196608 MB/sec 419430 MB/sec
Texel Rate 120480 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 1280 3584
Texture Mapping Units 80 224
Render Output Units 48 64
Bus Type GDDR5 HBM2
Bus Width 192-bit 2048-bit
Fab Process 16 nm 14 nm
Transistors 4400 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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