Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

Geforce GTX 1080 Ti vs Radeon RX Vega 56

Intro

The Geforce GTX 1080 Ti uses a 16 nm design. nVidia has clocked the core frequency at 1480 MHz. The GDDR5X memory is set to run at a frequency of 1376 MHz on this model. It features 3584 SPUs as well as 224 TAUs and 88 ROPs.

Compare those specifications to the Radeon RX Vega 56, which uses a 14 nm design. AMD has clocked the core frequency at 1156 MHz. The HBM2 RAM runs at a speed of 1600 MHz on this particular card. It features 3584 SPUs as well as 224 TAUs and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon RX Vega 56 21011 points
Difference: 6618 (31%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX Vega 56 210 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 40 Watts (19%)

Memory Bandwidth

The Geforce GTX 1080 Ti should theoretically perform just a bit faster than the Radeon RX Vega 56 in general. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon RX Vega 56 419430 MB/sec
Difference: 76186 (18%)

Texel Rate

The Geforce GTX 1080 Ti should be quite a bit (approximately 28%) better at AF than the Radeon RX Vega 56. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon RX Vega 56 258944 Mtexels/sec
Difference: 72576 (28%)

Pixel Rate

If running with a high resolution is important to you, then the Geforce GTX 1080 Ti is a better choice, by a large margin. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon RX Vega 56 73984 Mpixels/sec
Difference: 56256 (76%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 1080 Ti Radeon RX Vega 56
Manufacturer nVidia AMD
Year March 2017 September 2017
Code Name GP102 Vega 10 XL
Memory 11264 MB 8192 MB
Core Speed 1480 MHz 1156 MHz
Memory Speed 11008 MHz 1600 MHz
Power (Max TDP) 250 watts 210 watts
Bandwidth 495616 MB/sec 419430 MB/sec
Texel Rate 331520 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 3584 3584
Texture Mapping Units 224 224
Render Output Units 88 64
Bus Type GDDR5X HBM2
Bus Width 352-bit 2048-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield