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GeForce 8600 GT 512MB DDR2 vs Radeon Vega Frontier Edition

Intro

The GeForce 8600 GT 512MB DDR2 uses a 80 nm design. nVidia has set the core frequency at 540 MHz. The DDR2 memory runs at a speed of 400 MHz on this particular model. It features 32 SPUs as well as 16 TAUs and 8 ROPs.

Compare those specs to the Radeon Vega Frontier Edition, which uses a 14 nm design. AMD has set the core speed at 1382 MHz. The HBM2 RAM is set to run at a speed of 1890 MHz on this model. It features 4096 SPUs along with 256 TAUs and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 253 Watts (538%)

Memory Bandwidth

In theory, the Radeon Vega Frontier Edition should be much faster than the GeForce 8600 GT 512MB DDR2 overall. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 482652 (3771%)

Texel Rate

The Radeon Vega Frontier Edition will be quite a bit (more or less 3995%) better at anisotropic filtering than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 345152 (3995%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon Vega Frontier Edition is a better choice, and very much so. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 84128 (1947%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year April 2007 June 2017
Code Name G84 Vega 10 XTX
Memory 512 MB 16384 MB
Core Speed 540 MHz 1382 MHz
Memory Speed 800 MHz 1890 MHz
Power (Max TDP) 47 watts 300 watts
Bandwidth 12800 MB/sec 495452 MB/sec
Texel Rate 8640 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 32 4096
Texture Mapping Units 16 256
Render Output Units 8 64
Bus Type DDR2 HBM2
Bus Width 128-bit 2048-bit
Fab Process 80 nm 14 nm
Transistors 289 million 12500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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