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GeForce 8600 GT 512MB DDR2 vs Radeon Vega Frontier Edition

Intro

The GeForce 8600 GT 512MB DDR2 makes use of a 80 nm design. nVidia has clocked the core frequency at 540 MHz. The DDR2 memory runs at a frequency of 400 MHz on this specific model. It features 32 SPUs as well as 16 Texture Address Units and 8 Rasterization Operator Units.

Compare all that to the Radeon Vega Frontier Edition, which has GPU core speed of 1382 MHz, and 16384 MB of HBM2 RAM running at 1890 MHz through a 2048-bit bus. It also features 4096 Stream Processors, 256 TAUs, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 253 Watts (538%)

Memory Bandwidth

As far as performance goes, the Radeon Vega Frontier Edition should in theory be a lot better than the GeForce 8600 GT 512MB DDR2 overall. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 482652 (3771%)

Texel Rate

The Radeon Vega Frontier Edition is quite a bit (more or less 3995%) more effective at AF than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 345152 (3995%)

Pixel Rate

The Radeon Vega Frontier Edition will be quite a bit (approximately 1947%) faster with regards to anti-aliasing than the GeForce 8600 GT 512MB DDR2, and also will be capable of handling higher resolutions better. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 84128 (1947%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

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Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year April 2007 June 2017
Code Name G84 Vega 10 XTX
Memory 512 MB 16384 MB
Core Speed 540 MHz 1382 MHz
Memory Speed 800 MHz 1890 MHz
Power (Max TDP) 47 watts 300 watts
Bandwidth 12800 MB/sec 495452 MB/sec
Texel Rate 8640 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 32 4096
Texture Mapping Units 16 256
Render Output Units 8 64
Bus Type DDR2 HBM2
Bus Width 128-bit 2048-bit
Fab Process 80 nm 14 nm
Transistors 289 million 12500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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