Compare any two graphics cards:
VS

GeForce GTX 970M vs Radeon Vega Frontier Edition

Intro

The GeForce GTX 970M has clock speeds of 924 MHz on the GPU, and 1000 MHz on the 3072 MB of GDDR5 memory. It features 1280 SPUs as well as 80 Texture Address Units and 48 ROPs.

Compare those specifications to the Radeon Vega Frontier Edition, which has core clock speeds of 1382 MHz on the GPU, and 1890 MHz on the 16384 MB of HBM2 RAM. It features 4096 SPUs as well as 256 Texture Address Units and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Vega Frontier Edition 21379 points
GeForce GTX 970M 7520 points
Difference: 13859 (184%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 225 Watts (300%)

Memory Bandwidth

Theoretically, the Radeon Vega Frontier Edition should be much faster than the GeForce GTX 970M overall. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce GTX 970M 96000 MB/sec
Difference: 399452 (416%)

Texel Rate

The Radeon Vega Frontier Edition should be much (about 379%) faster with regards to texture filtering than the GeForce GTX 970M. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce GTX 970M 73920 Mtexels/sec
Difference: 279872 (379%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon Vega Frontier Edition is superior to the GeForce GTX 970M, by far. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
GeForce GTX 970M 44352 Mpixels/sec
Difference: 44096 (99%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 970M

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 970M Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year October 7 2014 June 2017
Code Name GM204 Vega 10 XTX
Memory 3072 MB 16384 MB
Core Speed 924 MHz 1382 MHz
Memory Speed 4000 MHz 1890 MHz
Power (Max TDP) 75 watts 300 watts
Bandwidth 96000 MB/sec 495452 MB/sec
Texel Rate 73920 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 44352 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 1280 4096
Texture Mapping Units 80 256
Render Output Units 48 64
Bus Type GDDR5 HBM2
Bus Width 192-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 970M

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield