Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

Radeon R9 Nano vs Radeon Vega Frontier Edition

Intro

The Radeon R9 Nano comes with a core clock frequency of 1000 MHz and a HBM memory frequency of 500 MHz. It also features a 4096-bit memory bus, and uses a 28 nm design. It features 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.

Compare those specifications to the Radeon Vega Frontier Edition, which features a core clock speed of 1382 MHz and a HBM2 memory frequency of 1890 MHz. It also features a 2048-bit memory bus, and uses a 14 nm design. It is comprised of 4096 SPUs, 256 TAUs, and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Vega Frontier Edition 21379 points
Radeon R9 Nano 14918 points
Difference: 6461 (43%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 Nano 175 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 125 Watts (71%)

Memory Bandwidth

Theoretically, the Radeon R9 Nano should perform a bit faster than the Radeon Vega Frontier Edition in general. (explain)

Radeon R9 Nano 512000 MB/sec
Radeon Vega Frontier Edition 495452 MB/sec
Difference: 16548 (3%)

Texel Rate

The Radeon Vega Frontier Edition should be a lot (about 38%) faster with regards to AF than the Radeon R9 Nano. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
Radeon R9 Nano 256000 Mtexels/sec
Difference: 97792 (38%)

Pixel Rate

The Radeon Vega Frontier Edition should be much (about 38%) faster with regards to anti-aliasing than the Radeon R9 Nano, and able to handle higher resolutions without losing too much performance. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
Radeon R9 Nano 64000 Mpixels/sec
Difference: 24448 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon R9 Nano

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R9 Nano Radeon Vega Frontier Edition
Manufacturer AMD AMD
Year September 2015 June 2017
Code Name Fiji XT Vega 10 XTX
Memory 4096 MB 16384 MB
Core Speed 1000 MHz 1382 MHz
Memory Speed 500 MHz 1890 MHz
Power (Max TDP) 175 watts 300 watts
Bandwidth 512000 MB/sec 495452 MB/sec
Texel Rate 256000 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 64000 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 4096 4096
Texture Mapping Units 256 256
Render Output Units 64 64
Bus Type HBM HBM2
Bus Width 4096-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 8900 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Radeon R9 Nano

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield