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Radeon Pro Duo vs Radeon Vega Frontier Edition

Intro

The Radeon Pro Duo features a clock frequency of 1000 MHz and a HBM memory frequency of 500 MHz. It also features a 4096-bit bus, and makes use of a 28 nm design. It is made up of 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.

Compare all that to the Radeon Vega Frontier Edition, which comes with core speeds of 1382 MHz on the GPU, and 1890 MHz on the 16384 MB of HBM2 memory. It features 4096 SPUs as well as 256 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Pro Duo 27167 points
Radeon Vega Frontier Edition 21379 points
Difference: 5788 (27%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon Vega Frontier Edition 300 Watts
Radeon Pro Duo 350 Watts
Difference: 50 Watts (17%)

Memory Bandwidth

Theoretically speaking, the Radeon Pro Duo will be 107% quicker than the Radeon Vega Frontier Edition in general, due to its greater bandwidth. (explain)

Radeon Pro Duo 1024000 MB/sec
Radeon Vega Frontier Edition 495452 MB/sec
Difference: 528548 (107%)

Texel Rate

The Radeon Pro Duo is a lot (about 45%) better at anisotropic filtering than the Radeon Vega Frontier Edition. (explain)

Radeon Pro Duo 512000 Mtexels/sec
Radeon Vega Frontier Edition 353792 Mtexels/sec
Difference: 158208 (45%)

Pixel Rate

The Radeon Pro Duo is much (approximately 45%) more effective at anti-aliasing than the Radeon Vega Frontier Edition, and will be able to handle higher resolutions more effectively. (explain)

Radeon Pro Duo 128000 Mpixels/sec
Radeon Vega Frontier Edition 88448 Mpixels/sec
Difference: 39552 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon Pro Duo

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon Pro Duo Radeon Vega Frontier Edition
Manufacturer AMD AMD
Year April 2016 June 2017
Code Name Fiji XT Vega 10 XTX
Memory 4096 MB (x2) 16384 MB
Core Speed 1000 MHz (x2) 1382 MHz
Memory Speed 500 MHz (x2) 1890 MHz
Power (Max TDP) 350 watts 300 watts
Bandwidth 1024000 MB/sec 495452 MB/sec
Texel Rate 512000 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 128000 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 4096 (x2) 4096
Texture Mapping Units 256 (x2) 256
Render Output Units 64 (x2) 64
Bus Type HBM HBM2
Bus Width 4096-bit (x2) 2048-bit
Fab Process 28 nm 14 nm
Transistors 8900 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon Pro Duo

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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