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GeForce 8800 GT 512MB vs GeForce GT 1030

Intro

The GeForce 8800 GT 512MB has a core clock speed of 600 MHz and a GDDR3 memory speed of 900 MHz. It also makes use of a 256-bit bus, and uses a 65 nm design. It is made up of 112 SPUs, 56 TAUs, and 16 ROPs.

Compare that to the GeForce GT 1030, which makes use of a 16 nm design. nVidia has clocked the core speed at 1265 MHz. The GDDR5 memory runs at a speed of 1502 MHz on this specific model. It features 384 SPUs along with 32 TAUs and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
GeForce 8800 GT 512MB 105 Watts
Difference: 75 Watts (250%)

Memory Bandwidth

In theory, the GeForce 8800 GT 512MB should perform a little bit faster than the GeForce GT 1030 overall. (explain)

GeForce 8800 GT 512MB 57600 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 8448 (17%)

Texel Rate

The GeForce GT 1030 should be just a bit (more or less 20%) faster with regards to texture filtering than the GeForce 8800 GT 512MB. (explain)

GeForce GT 1030 40480 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 6880 (20%)

Pixel Rate

The GeForce GT 1030 should be a lot (more or less 111%) more effective at FSAA than the GeForce 8800 GT 512MB, and will be capable of handling higher resolutions while still performing well. (explain)

GeForce GT 1030 20240 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 10640 (111%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce GT 1030

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GT 512MB GeForce GT 1030
Manufacturer nVidia nVidia
Year Oct 2007 May 2017
Code Name G92 GP108-300
Memory 512 MB 2048 MB
Core Speed 600 MHz 1265 MHz
Memory Speed 1800 MHz 6008 MHz
Power (Max TDP) 105 watts 30 watts
Bandwidth 57600 MB/sec 49152 MB/sec
Texel Rate 33600 Mtexels/sec 40480 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 20240 Mpixels/sec
Unified Shaders 112 384
Texture Mapping Units 56 32
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 64-bit
Fab Process 65 nm 16 nm
Transistors 754 million 3300 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the interface width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce GT 1030

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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