Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9600 GSO 512MB vs GeForce GT 1030

Intro

The GeForce 9600 GSO 512MB comes with core speeds of 650 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 memory. It features 96 SPUs as well as 48 Texture Address Units and 16 ROPs.

Compare those specifications to the GeForce GT 1030, which uses a 16 nm design. nVidia has set the core speed at 1265 MHz. The GDDR5 memory works at a frequency of 1502 MHz on this model. It features 384 SPUs as well as 32 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
GeForce 9600 GSO 512MB 90 Watts
Difference: 60 Watts (200%)

Memory Bandwidth

As far as performance goes, the GeForce 9600 GSO 512MB should theoretically be just a bit better than the GeForce GT 1030 in general. (explain)

GeForce 9600 GSO 512MB 57600 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 8448 (17%)

Texel Rate

The GeForce GT 1030 is a lot (more or less 30%) faster with regards to AF than the GeForce 9600 GSO 512MB. (explain)

GeForce GT 1030 40480 Mtexels/sec
GeForce 9600 GSO 512MB 31200 Mtexels/sec
Difference: 9280 (30%)

Pixel Rate

The GeForce GT 1030 should be a lot (approximately 95%) better at FSAA than the GeForce 9600 GSO 512MB, and should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GT 1030 20240 Mpixels/sec
GeForce 9600 GSO 512MB 10400 Mpixels/sec
Difference: 9840 (95%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

GeForce GT 1030

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO 512MB GeForce GT 1030
Manufacturer nVidia nVidia
Year October 2008 May 2017
Code Name G94a/b GP108-300
Memory 512 MB 2048 MB
Core Speed 650 MHz 1265 MHz
Memory Speed 1800 MHz 6008 MHz
Power (Max TDP) 90 watts 30 watts
Bandwidth 57600 MB/sec 49152 MB/sec
Texel Rate 31200 Mtexels/sec 40480 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 20240 Mpixels/sec
Unified Shaders 96 384
Texture Mapping Units 48 32
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 64-bit
Fab Process 65/55 nm 16 nm
Transistors 505 million 3300 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred past the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

GeForce GT 1030

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield