Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GT 1030 vs Radeon HD 3850 512MB

Intro

The GeForce GT 1030 comes with core speeds of 1265 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 384 SPUs as well as 32 TAUs and 16 ROPs.

Compare those specifications to the Radeon HD 3850 512MB, which makes use of a 55 nm design. AMD has set the core speed at 668 MHz. The GDDR3 memory works at a speed of 828 MHz on this particular model. It features 320(64x5) SPUs along with 16 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
Radeon HD 3850 512MB 75 Watts
Difference: 45 Watts (150%)

Memory Bandwidth

The Radeon HD 3850 512MB, in theory, should be a little bit faster than the GeForce GT 1030 overall. (explain)

Radeon HD 3850 512MB 52992 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 3840 (8%)

Texel Rate

The GeForce GT 1030 should be a lot (about 279%) more effective at texture filtering than the Radeon HD 3850 512MB. (explain)

GeForce GT 1030 40480 Mtexels/sec
Radeon HD 3850 512MB 10688 Mtexels/sec
Difference: 29792 (279%)

Pixel Rate

The GeForce GT 1030 should be much (approximately 89%) faster with regards to anti-aliasing than the Radeon HD 3850 512MB, and able to handle higher resolutions better. (explain)

GeForce GT 1030 20240 Mpixels/sec
Radeon HD 3850 512MB 10688 Mpixels/sec
Difference: 9552 (89%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Radeon HD 3850 512MB

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 1030 Radeon HD 3850 512MB
Manufacturer nVidia AMD
Year May 2017 Nov 19, 2007
Code Name GP108-300 RV670 PRO
Memory 2048 MB 512 MB
Core Speed 1265 MHz 668 MHz
Memory Speed 6008 MHz 1656 MHz
Power (Max TDP) 30 watts 75 watts
Bandwidth 49152 MB/sec 52992 MB/sec
Texel Rate 40480 Mtexels/sec 10688 Mtexels/sec
Pixel Rate 20240 Mpixels/sec 10688 Mpixels/sec
Unified Shaders 384 320(64x5)
Texture Mapping Units 32 16
Render Output Units 16 16
Bus Type GDDR5 GDDR3
Bus Width 64-bit 256-bit
Fab Process 16 nm 55 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Radeon HD 3850 512MB

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield