Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GT 1030 vs Radeon HD 4830 1GB

Intro

The GeForce GT 1030 features a core clock speed of 1265 MHz and a GDDR5 memory speed of 1502 MHz. It also uses a 64-bit bus, and uses a 16 nm design. It is made up of 384 SPUs, 32 TAUs, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 4830 1GB, which comes with core clock speeds of 575 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR4 RAM. It features 640(128x5) SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
Radeon HD 4830 1GB 95 Watts
Difference: 65 Watts (217%)

Memory Bandwidth

Performance-wise, the Radeon HD 4830 1GB should in theory be a small bit better than the GeForce GT 1030 in general. (explain)

Radeon HD 4830 1GB 57600 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 8448 (17%)

Texel Rate

The GeForce GT 1030 should be quite a bit (more or less 120%) better at texture filtering than the Radeon HD 4830 1GB. (explain)

GeForce GT 1030 40480 Mtexels/sec
Radeon HD 4830 1GB 18400 Mtexels/sec
Difference: 22080 (120%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GT 1030 is a better choice, by far. (explain)

GeForce GT 1030 20240 Mpixels/sec
Radeon HD 4830 1GB 9200 Mpixels/sec
Difference: 11040 (120%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

Radeon HD 4830 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 1030 Radeon HD 4830 1GB
Manufacturer nVidia AMD
Year May 2017 Oct 21, 2008
Code Name GP108-300 RV770 LE
Memory 2048 MB 1024 MB
Core Speed 1265 MHz 575 MHz
Memory Speed 6008 MHz 1800 MHz
Power (Max TDP) 30 watts 95 watts
Bandwidth 49152 MB/sec 57600 MB/sec
Texel Rate 40480 Mtexels/sec 18400 Mtexels/sec
Pixel Rate 20240 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 384 640(128x5)
Texture Mapping Units 32 32
Render Output Units 16 16
Bus Type GDDR5 GDDR4
Bus Width 64-bit 256-bit
Fab Process 16 nm 55 nm
Transistors 3300 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

Radeon HD 4830 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield