Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8800 Ultra vs Radeon RX 550

Intro

The GeForce 8800 Ultra has core clock speeds of 612 MHz on the GPU, and 1080 MHz on the 768 MB of GDDR3 memory. It features 128 SPUs along with 64 Texture Address Units and 24 Rasterization Operator Units.

Compare those specs to the Radeon RX 550, which uses a 14 nm design. AMD has clocked the core speed at 1100 MHz. The GDDR5 RAM is set to run at a frequency of 1750 MHz on this particular model. It features 512 SPUs as well as 32 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce 8800 Ultra 171 Watts
Difference: 121 Watts (242%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 550 should be 11% quicker than the GeForce 8800 Ultra overall, because of its higher bandwidth. (explain)

Radeon RX 550 114688 MB/sec
GeForce 8800 Ultra 103680 MB/sec
Difference: 11008 (11%)

Texel Rate

The GeForce 8800 Ultra should be a little bit (more or less 11%) more effective at AF than the Radeon RX 550. (explain)

GeForce 8800 Ultra 39168 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 3968 (11%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon RX 550 is the winner, though not by far. (explain)

Radeon RX 550 17600 Mpixels/sec
GeForce 8800 Ultra 14688 Mpixels/sec
Difference: 2912 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 Ultra

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 Ultra Radeon RX 550
Manufacturer nVidia AMD
Year May 2007 April 2017
Code Name G80 Polaris 12
Memory 768 MB 2048 MB
Core Speed 612 MHz 1100 MHz
Memory Speed 2160 MHz 7000 MHz
Power (Max TDP) 171 watts 50 watts
Bandwidth 103680 MB/sec 114688 MB/sec
Texel Rate 39168 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 14688 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 128 512
Texture Mapping Units 64 32
Render Output Units 24 16
Bus Type GDDR3 GDDR5
Bus Width 384-bit 128-bit
Fab Process 90 nm 14 nm
Transistors 681 million 2200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8800 Ultra

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield