Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GT 310 vs Radeon RX 550

Intro

The GeForce GT 310 features a clock frequency of 589 MHz and a DDR2 memory frequency of 1000 MHz. It also uses a 64-bit memory bus, and makes use of a 40 nm design. It is comprised of 16 SPUs, 8 TAUs, and 4 Raster Operation Units.

Compare those specifications to the Radeon RX 550, which comes with a clock speed of 1100 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 128-bit memory bus, and makes use of a 14 nm design. It is comprised of 512 SPUs, 32 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 310 31 Watts
Radeon RX 550 50 Watts
Difference: 19 Watts (61%)

Memory Bandwidth

The Radeon RX 550 should in theory perform quite a bit faster than the GeForce GT 310 overall. (explain)

Radeon RX 550 114688 MB/sec
GeForce GT 310 16000 MB/sec
Difference: 98688 (617%)

Texel Rate

The Radeon RX 550 should be a lot (more or less 647%) more effective at AF than the GeForce GT 310. (explain)

Radeon RX 550 35200 Mtexels/sec
GeForce GT 310 4712 Mtexels/sec
Difference: 30488 (647%)

Pixel Rate

The Radeon RX 550 will be quite a bit (more or less 647%) more effective at AA than the GeForce GT 310, and also able to handle higher resolutions without losing too much performance. (explain)

Radeon RX 550 17600 Mpixels/sec
GeForce GT 310 2356 Mpixels/sec
Difference: 15244 (647%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 310

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 310 Radeon RX 550
Manufacturer nVidia AMD
Year November 2009 April 2017
Code Name GT218 Polaris 12
Memory 512 MB 2048 MB
Core Speed 589 MHz 1100 MHz
Memory Speed 2000 MHz 7000 MHz
Power (Max TDP) 31 watts 50 watts
Bandwidth 16000 MB/sec 114688 MB/sec
Texel Rate 4712 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 16 512
Texture Mapping Units 8 32
Render Output Units 4 16
Bus Type DDR2 GDDR5
Bus Width 64-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 260 million 2200 million
Bus PCIe 2.0 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 310

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield