Compare any two graphics cards:
VS

Radeon HD 4850 X2 1GB vs Radeon RX 550

Intro

The Radeon HD 4850 X2 1GB uses a 55 nm design. AMD has clocked the core speed at 625 MHz. The GDDR3 memory is set to run at a frequency of 993 MHz on this particular card. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Compare all that to the Radeon RX 550, which has GPU core speed of 1100 MHz, and 2048 MB of GDDR5 memory set to run at 1750 MHz through a 128-bit bus. It also is comprised of 512 Stream Processors, 32 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 200 Watts (400%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 4850 X2 1GB should be 11% faster than the Radeon RX 550 in general, due to its higher data rate. (explain)

Radeon HD 4850 X2 1GB 127104 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 12416 (11%)

Texel Rate

The Radeon HD 4850 X2 1GB should be a lot (about 42%) more effective at texture filtering than the Radeon RX 550. (explain)

Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 14800 (42%)

Pixel Rate

The Radeon HD 4850 X2 1GB should be a bit (more or less 14%) faster with regards to AA than the Radeon RX 550, and will be able to handle higher resolutions while still performing well. (explain)

Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 2400 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 4850 X2 1GB Radeon RX 550
Manufacturer AMD AMD
Year Nov 7, 2008 April 2017
Code Name R700 Polaris 12
Memory 1024 MB (x2) 2048 MB
Core Speed 625 MHz (x2) 1100 MHz
Memory Speed 1986 MHz (x2) 7000 MHz
Power (Max TDP) 250 watts 50 watts
Bandwidth 127104 MB/sec 114688 MB/sec
Texel Rate 50000 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 800(160x5) (x2) 512
Texture Mapping Units 40 (x2) 32
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 14 nm
Transistors 956 million 2200 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield