Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 550 Ti vs Radeon RX 550

Intro

The GeForce GTX 550 Ti comes with a GPU core clock speed of 900 MHz, and the 1024 MB of GDDR5 memory is set to run at 1026 MHz through a 192-bit bus. It also is comprised of 192 SPUs, 32 TAUs, and 24 Raster Operation Units.

Compare all that to the Radeon RX 550, which uses a 14 nm design. AMD has set the core speed at 1100 MHz. The GDDR5 RAM is set to run at a frequency of 1750 MHz on this specific card. It features 512 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 550 3507 points
GeForce GTX 550 Ti 1897 points
Difference: 1610 (85%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTX 550 Ti 116 Watts
Difference: 66 Watts (132%)

Memory Bandwidth

Performance-wise, the Radeon RX 550 should theoretically be a bit superior to the GeForce GTX 550 Ti in general. (explain)

Radeon RX 550 114688 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 16192 (16%)

Texel Rate

The Radeon RX 550 should be much (more or less 22%) faster with regards to anisotropic filtering than the GeForce GTX 550 Ti. (explain)

Radeon RX 550 35200 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 6400 (22%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 550 Ti is a better choice, by a large margin. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 4000 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 550 Ti Radeon RX 550
Manufacturer nVidia AMD
Year March 2011 April 2017
Code Name GF116 Polaris 12
Memory 1024 MB 2048 MB
Core Speed 900 MHz 1100 MHz
Memory Speed 4104 MHz 7000 MHz
Power (Max TDP) 116 watts 50 watts
Bandwidth 98496 MB/sec 114688 MB/sec
Texel Rate 28800 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 192 512
Texture Mapping Units 32 32
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1170 million 2200 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield