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Radeon R7 360 vs Radeon RX 550

Intro

The Radeon R7 360 features a core clock frequency of 1050 MHz and a GDDR5 memory speed of 1625 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is made up of 768 SPUs, 48 Texture Address Units, and 16 Raster Operation Units.

Compare that to the Radeon RX 550, which makes use of a 14 nm design. AMD has set the core speed at 1100 MHz. The GDDR5 RAM is set to run at a speed of 1750 MHz on this specific card. It features 512 SPUs as well as 32 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 360 4110 points
Radeon RX 550 3507 points
Difference: 603 (17%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
Radeon R7 360 100 Watts
Difference: 50 Watts (100%)

Memory Bandwidth

Performance-wise, the Radeon RX 550 should in theory be a little bit better than the Radeon R7 360 in general. (explain)

Radeon RX 550 114688 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 10688 (10%)

Texel Rate

The Radeon R7 360 should be much (more or less 43%) better at anisotropic filtering than the Radeon RX 550. (explain)

Radeon R7 360 50400 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 15200 (43%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon RX 550 is superior to the Radeon R7 360, not by a very large margin though. (explain)

Radeon RX 550 17600 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 800 (5%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 360

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 360 Radeon RX 550
Manufacturer AMD AMD
Year June 2015 April 2017
Code Name Tobago Polaris 12
Memory 2048 MB 2048 MB
Core Speed 1050 MHz 1100 MHz
Memory Speed 6500 MHz 7000 MHz
Power (Max TDP) 100 watts 50 watts
Bandwidth 104000 MB/sec 114688 MB/sec
Texel Rate 50400 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 16800 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 768 512
Texture Mapping Units 48 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 2080 million 2200 million
Bus PCIe 3.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon R7 360

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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