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GeForce GTX 860M vs Radeon RX 550

Intro

The GeForce GTX 860M uses a 28 nm design. nVidia has clocked the core speed at 797 MHz. The GDDR5 RAM runs at a speed of 1000 MHz on this model. It features 1152 SPUs as well as 96 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon RX 550, which comes with a core clock speed of 1100 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 128-bit memory bus, and makes use of a 14 nm design. It is made up of 512 SPUs, 32 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 860M 4340 points
Radeon RX 550 3507 points
Difference: 833 (24%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
Radeon RX 550 50 Watts
Difference: 5 Watts (11%)

Memory Bandwidth

As far as performance goes, the Radeon RX 550 should theoretically be a lot superior to the GeForce GTX 860M in general. (explain)

Radeon RX 550 114688 MB/sec
GeForce GTX 860M 64000 MB/sec
Difference: 50688 (79%)

Texel Rate

The GeForce GTX 860M will be much (about 117%) better at texture filtering than the Radeon RX 550. (explain)

GeForce GTX 860M 76512 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 41312 (117%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX 550 is the winner, by far. (explain)

Radeon RX 550 17600 Mpixels/sec
GeForce GTX 860M 12752 Mpixels/sec
Difference: 4848 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 860M

Amazon.com

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Radeon RX 550

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 860M Radeon RX 550
Manufacturer nVidia AMD
Year March 12 2014 April 2017
Code Name GM107 Polaris 12
Memory 4096 MB 2048 MB
Core Speed 797 MHz 1100 MHz
Memory Speed 4000 MHz 7000 MHz
Power (Max TDP) 45 watts 50 watts
Bandwidth 64000 MB/sec 114688 MB/sec
Texel Rate 76512 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 1152 512
Texture Mapping Units 96 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 860M

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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