Compare any two graphics cards:
Geforce GTX 1080 Ti vs Radeon RX 550
IntroThe Geforce GTX 1080 Ti features clock speeds of 1480 MHz on the GPU, and 1376 MHz on the 11264 MB of GDDR5X memory. It features 3584 SPUs as well as 224 Texture Address Units and 88 Rasterization Operator Units.Compare those specs to the Radeon RX 550, which uses a 14 nm design. AMD has clocked the core frequency at 1100 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this model. It features 512 SPUs as well as 32 TAUs and 16 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Geforce GTX 1080 Ti should be 332% faster than the Radeon RX 550 overall, because of its higher bandwidth. (explain)
Texel RateThe Geforce GTX 1080 Ti will be a lot (about 842%) faster with regards to AF than the Radeon RX 550. (explain)
Pixel RateThe Geforce GTX 1080 Ti is a lot (approximately 640%) more effective at anti-aliasing than the Radeon RX 550, and also capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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