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GeForce GTX 660 vs Radeon RX 580

Intro

The GeForce GTX 660 features a core clock frequency of 980 MHz and a GDDR5 memory speed of 1502 MHz. It also uses a 192-bit bus, and uses a 28 nm design. It is comprised of 960 SPUs, 80 TAUs, and 24 ROPs.

Compare all that to the Radeon RX 580, which has GPU clock speed of 1257 MHz, and 8192 MB of GDDR5 RAM set to run at 2000 MHz through a 256-bit bus. It also is comprised of 2304 SPUs, 144 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
GeForce GTX 660 5063 points
Difference: 8567 (169%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 140 Watts
Radeon RX 580 185 Watts
Difference: 45 Watts (32%)

Memory Bandwidth

The Radeon RX 580 should in theory perform quite a bit faster than the GeForce GTX 660 overall. (explain)

Radeon RX 580 262144 MB/sec
GeForce GTX 660 144192 MB/sec
Difference: 117952 (82%)

Texel Rate

The Radeon RX 580 will be a lot (approximately 131%) faster with regards to texture filtering than the GeForce GTX 660. (explain)

Radeon RX 580 181008 Mtexels/sec
GeForce GTX 660 78400 Mtexels/sec
Difference: 102608 (131%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 580 is the winner, by a large margin. (explain)

Radeon RX 580 40224 Mpixels/sec
GeForce GTX 660 23520 Mpixels/sec
Difference: 16704 (71%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Radeon RX 580
Manufacturer nVidia AMD
Year September 2012 April 2017
Code Name GK106 Polaris 20
Memory 2048 MB 8192 MB
Core Speed 980 MHz 1257 MHz
Memory Speed 6008 MHz 8000 MHz
Power (Max TDP) 140 watts 185 watts
Bandwidth 144192 MB/sec 262144 MB/sec
Texel Rate 78400 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 23520 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 960 2304
Texture Mapping Units 80 144
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 2540 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 660

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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