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GeForce GTX 750 Ti vs Radeon RX 580

Intro

The GeForce GTX 750 Ti features a GPU core clock speed of 1020 MHz, and the 2048 MB of GDDR5 RAM runs at 1350 MHz through a 128-bit bus. It also features 640 Stream Processors, 40 Texture Address Units, and 16 ROPs.

Compare those specifications to the Radeon RX 580, which comes with a core clock frequency of 1257 MHz and a GDDR5 memory speed of 2000 MHz. It also features a 256-bit memory bus, and makes use of a 14 nm design. It is made up of 2304 SPUs, 144 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
GeForce GTX 750 Ti 4562 points
Difference: 9068 (199%)

Zcash Mining Hash Rate

Radeon RX 580 315 Sol/s
GeForce GTX 750 Ti 72 Sol/s
Difference: 243 (338%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
Radeon RX 580 185 Watts
Difference: 125 Watts (208%)

Memory Bandwidth

In theory, the Radeon RX 580 will be 203% quicker than the GeForce GTX 750 Ti in general, due to its higher bandwidth. (explain)

Radeon RX 580 262144 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 175744 (203%)

Texel Rate

The Radeon RX 580 should be quite a bit (approximately 344%) more effective at AF than the GeForce GTX 750 Ti. (explain)

Radeon RX 580 181008 Mtexels/sec
GeForce GTX 750 Ti 40800 Mtexels/sec
Difference: 140208 (344%)

Pixel Rate

The Radeon RX 580 should be much (about 146%) faster with regards to full screen anti-aliasing than the GeForce GTX 750 Ti, and also will be capable of handling higher resolutions better. (explain)

Radeon RX 580 40224 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 23904 (146%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Ti Radeon RX 580
Manufacturer nVidia AMD
Year February 2014 April 2017
Code Name GM107 Polaris 20
Memory 2048 MB 8192 MB
Core Speed 1020 MHz 1257 MHz
Memory Speed 5400 MHz 8000 MHz
Power (Max TDP) 60 watts 185 watts
Bandwidth 86400 MB/sec 262144 MB/sec
Texel Rate 40800 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 640 2304
Texture Mapping Units 40 144
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 1870 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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