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GeForce GTX Titan Black vs Radeon RX 580

Intro

The GeForce GTX Titan Black features a GPU core speed of 889 MHz, and the 6144 MB of GDDR5 memory runs at 1750 MHz through a 384-bit bus. It also features 2880 Stream Processors, 240 TAUs, and 48 ROPs.

Compare those specifications to the Radeon RX 580, which makes use of a 14 nm design. AMD has clocked the core frequency at 1257 MHz. The GDDR5 memory works at a frequency of 2000 MHz on this particular card. It features 2304 SPUs as well as 144 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
GeForce GTX Titan Black 11666 points
Difference: 1964 (17%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
GeForce GTX Titan Black 250 Watts
Difference: 65 Watts (35%)

Memory Bandwidth

In theory, the GeForce GTX Titan Black will be 28% quicker than the Radeon RX 580 overall, because of its higher data rate. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon RX 580 262144 MB/sec
Difference: 73856 (28%)

Texel Rate

The GeForce GTX Titan Black is just a bit (about 18%) faster with regards to AF than the Radeon RX 580. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon RX 580 181008 Mtexels/sec
Difference: 32352 (18%)

Pixel Rate

The GeForce GTX Titan Black will be a bit (approximately 6%) better at full screen anti-aliasing than the Radeon RX 580, and should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 2448 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon RX 580
Manufacturer nVidia AMD
Year February 2014 April 2017
Code Name GK110-430 Polaris 20
Memory 6144 MB 8192 MB
Core Speed 889 MHz 1257 MHz
Memory Speed 7000 MHz 8000 MHz
Power (Max TDP) 250 watts 185 watts
Bandwidth 336000 MB/sec 262144 MB/sec
Texel Rate 213360 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 2880 2304
Texture Mapping Units 240 144
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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