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GeForce GTX 1070 vs Radeon RX 580

Intro

The GeForce GTX 1070 features a clock frequency of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also uses a 256-bit memory bus, and uses a 16 nm design. It is made up of 1920 SPUs, 120 Texture Address Units, and 64 Raster Operation Units.

Compare all of that to the Radeon RX 580, which has a clock frequency of 1257 MHz and a GDDR5 memory speed of 2000 MHz. It also makes use of a 256-bit bus, and uses a 14 nm design. It features 2304 SPUs, 144 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
Radeon RX 580 13630 points
Difference: 4544 (33%)

Zcash Mining Hash Rate

GeForce GTX 1070 436 Sol/s
Radeon RX 580 315 Sol/s
Difference: 121 (38%)

Monero Mining Hash Rate

Radeon RX 580 650 h/s
GeForce GTX 1070 475 h/s
Difference: 175 (37%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 150 Watts
Radeon RX 580 185 Watts
Difference: 35 Watts (23%)

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so in theory they should perform the same. (explain)

Texel Rate

The Radeon RX 580 is a bit (approximately 0%) better at anisotropic filtering than the GeForce GTX 1070. (explain)

Radeon RX 580 181008 Mtexels/sec
GeForce GTX 1070 180720 Mtexels/sec
Difference: 288 (0%)

Pixel Rate

The GeForce GTX 1070 will be much (more or less 140%) better at AA than the Radeon RX 580, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 56160 (140%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon RX 580
Manufacturer nVidia AMD
Year June 2016 April 2017
Code Name GP104-200 Polaris 20
Memory 8192 MB 8192 MB
Core Speed 1506 MHz 1257 MHz
Memory Speed 8000 MHz 8000 MHz
Power (Max TDP) 150 watts 185 watts
Bandwidth 262144 MB/sec 262144 MB/sec
Texel Rate 180720 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 1920 2304
Texture Mapping Units 120 144
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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