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GeForce GTX 1070 vs Radeon RX 580

Intro

The GeForce GTX 1070 has core clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 1920 SPUs along with 120 Texture Address Units and 64 ROPs.

Compare those specifications to the Radeon RX 580, which makes use of a 14 nm design. AMD has set the core speed at 1257 MHz. The GDDR5 memory works at a speed of 2000 MHz on this specific model. It features 2304 SPUs as well as 144 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
Radeon RX 580 13630 points
Difference: 4544 (33%)

Zcash Mining Hash Rate

GeForce GTX 1070 436 Sol/s
Radeon RX 580 315 Sol/s
Difference: 121 (38%)

Monero Mining Hash Rate

Radeon RX 580 650 h/s
GeForce GTX 1070 475 h/s
Difference: 175 (37%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 150 Watts
Radeon RX 580 185 Watts
Difference: 35 Watts (23%)

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so in theory they should have identical performance. (explain)

Texel Rate

The Radeon RX 580 will be a bit (approximately 0%) more effective at anisotropic filtering than the GeForce GTX 1070. (explain)

Radeon RX 580 181008 Mtexels/sec
GeForce GTX 1070 180720 Mtexels/sec
Difference: 288 (0%)

Pixel Rate

The GeForce GTX 1070 should be a lot (about 140%) better at AA than the Radeon RX 580, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 56160 (140%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon RX 580
Manufacturer nVidia AMD
Year June 2016 April 2017
Code Name GP104-200 Polaris 20
Memory 8192 MB 8192 MB
Core Speed 1506 MHz 1257 MHz
Memory Speed 8000 MHz 8000 MHz
Power (Max TDP) 150 watts 185 watts
Bandwidth 262144 MB/sec 262144 MB/sec
Texel Rate 180720 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 1920 2304
Texture Mapping Units 120 144
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1070

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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