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Radeon RX 470 vs Radeon RX 580

Intro

The Radeon RX 470 makes use of a 14 nm design. AMD has set the core speed at 926 MHz. The GDDR5 RAM works at a frequency of 1650 MHz on this particular card. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the Radeon RX 580, which has core speeds of 1257 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2304 SPUs along with 144 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
Radeon RX 470 11756 points
Difference: 1874 (16%)

Zcash Mining Hash Rate

Radeon RX 580 315 Sol/s
Radeon RX 470 289 Sol/s
Difference: 26 (9%)

Ethereum Mining Hash Rate

Radeon RX 580 28 Mh/s
Radeon RX 470 26 Mh/s
Difference: 2 (8%)

Monero Mining Hash Rate

Radeon RX 470 750 h/s
Radeon RX 580 650 h/s
Difference: 100 (15%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
Radeon RX 580 185 Watts
Difference: 65 Watts (54%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 580 is 24% quicker than the Radeon RX 470 in general, due to its greater bandwidth. (explain)

Radeon RX 580 262144 MB/sec
Radeon RX 470 211200 MB/sec
Difference: 50944 (24%)

Texel Rate

The Radeon RX 580 should be much (more or less 53%) faster with regards to texture filtering than the Radeon RX 470. (explain)

Radeon RX 580 181008 Mtexels/sec
Radeon RX 470 118528 Mtexels/sec
Difference: 62480 (53%)

Pixel Rate

The Radeon RX 580 will be quite a bit (about 36%) better at anti-aliasing than the Radeon RX 470, and will be capable of handling higher screen resolutions more effectively. (explain)

Radeon RX 580 40224 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 10592 (36%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon RX 470

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon RX 470 Radeon RX 580
Manufacturer AMD AMD
Year August 2016 April 2017
Code Name Polaris 10 Polaris 20
Memory 8192 MB 8192 MB
Core Speed 926 MHz 1257 MHz
Memory Speed 6600 MHz 8000 MHz
Power (Max TDP) 120 watts 185 watts
Bandwidth 211200 MB/sec 262144 MB/sec
Texel Rate 118528 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 29632 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 2048 2304
Texture Mapping Units 128 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 14 nm 14 nm
Transistors 5700 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon RX 470

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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