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GeForce GTX 560 vs Radeon RX 570

Intro

The GeForce GTX 560 has a clock speed of 810 MHz and a GDDR5 memory frequency of 1001 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It is comprised of 336 SPUs, 56 TAUs, and 32 Raster Operation Units.

Compare that to the Radeon RX 570, which makes use of a 14 nm design. AMD has clocked the core frequency at 1168 MHz. The GDDR5 RAM is set to run at a frequency of 1750 MHz on this card. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 570 12108 points
GeForce GTX 560 3030 points
Difference: 9078 (300%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically, the Radeon RX 570 should be a lot faster than the GeForce GTX 560 in general. (explain)

Radeon RX 570 229376 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 101248 (79%)

Texel Rate

The Radeon RX 570 should be quite a bit (more or less 230%) more effective at texture filtering than the GeForce GTX 560. (explain)

Radeon RX 570 149504 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 104144 (230%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 570 is a better choice, by a large margin. (explain)

Radeon RX 570 37376 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 11456 (44%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon RX 570
Manufacturer nVidia AMD
Year May 2011 April 2017
Code Name GF114 Polaris 20
Memory 1024 MB 4096 MB
Core Speed 810 MHz 1168 MHz
Memory Speed 4004 MHz 7000 MHz
Power (Max TDP) 150 watts 150 watts
Bandwidth 128128 MB/sec 229376 MB/sec
Texel Rate 45360 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 336 2048
Texture Mapping Units 56 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 14 nm
Transistors 1950 million 5700 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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