Compare any two graphics cards:
GeForce GTX 1070 vs Radeon RX 570
IntroThe GeForce GTX 1070 comes with core clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 1920 SPUs as well as 120 TAUs and 64 Rasterization Operator Units.
Compare those specs to the Radeon RX 570, which features core clock speeds of 1168 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Zcash Mining Hash Rate
Monero Mining Hash Rate
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.
In theory, the GeForce GTX 1070 should be a little bit faster than the Radeon RX 570 in general. (explain)
Texel RateThe GeForce GTX 1070 will be quite a bit (more or less 21%) faster with regards to texture filtering than the Radeon RX 570. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce GTX 1070 is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported past the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.
Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.
Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.