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GeForce GTX 1060 vs Radeon RX 570
IntroThe GeForce GTX 1060 comes with a core clock speed of 1506 MHz and a GDDR5 memory frequency of 2000 MHz. It also uses a 192-bit memory bus, and makes use of a 16 nm design. It features 1280 SPUs, 80 Texture Address Units, and 48 Raster Operation Units.Compare all that to the Radeon RX 570, which uses a 14 nm design. AMD has set the core speed at 1168 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this particular model. It features 2048 SPUs as well as 128 TAUs and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 570 should theoretically be a small bit superior to the GeForce GTX 1060 in general. (explain)
Texel RateThe Radeon RX 570 should be quite a bit (about 24%) better at anisotropic filtering than the GeForce GTX 1060. (explain)
Pixel RateThe GeForce GTX 1060 will be much (more or less 93%) faster with regards to full screen anti-aliasing than the Radeon RX 570, and also should be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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