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GeForce 8800 GTS (G80) 320MB vs GeForce GTX 1050 Ti

Intro

The GeForce 8800 GTS (G80) 320MB has a GPU core clock speed of 513 MHz, and the 320 MB of GDDR3 memory runs at 792 MHz through a 320-bit bus. It also features 96 SPUs, 48 Texture Address Units, and 20 Raster Operation Units.

Compare all that to the GeForce GTX 1050 Ti, which comes with a GPU core clock speed of 1290 MHz, and 4096 MB of GDDR5 RAM set to run at 1750 MHz through a 128-bit bus. It also is made up of 768 SPUs, 48 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce 8800 GTS (G80) 320MB 143 Watts
Difference: 68 Watts (91%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1050 Ti should in theory be a lot better than the GeForce 8800 GTS (G80) 320MB in general. (explain)

GeForce GTX 1050 Ti 114688 MB/sec
GeForce 8800 GTS (G80) 320MB 63360 MB/sec
Difference: 51328 (81%)

Texel Rate

The GeForce GTX 1050 Ti will be a lot (approximately 151%) more effective at anisotropic filtering than the GeForce 8800 GTS (G80) 320MB. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
Difference: 37296 (151%)

Pixel Rate

The GeForce GTX 1050 Ti is a lot (approximately 302%) better at AA than the GeForce 8800 GTS (G80) 320MB, and should be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
Difference: 31020 (302%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 320MB

Amazon.com

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GeForce GTX 1050 Ti

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 320MB GeForce GTX 1050 Ti
Manufacturer nVidia nVidia
Year Feb 2007 October 2016
Code Name G80 GP107-400
Memory 320 MB 4096 MB
Core Speed 513 MHz 1290 MHz
Memory Speed 1584 MHz 7000 MHz
Power (Max TDP) 143 watts 75 watts
Bandwidth 63360 MB/sec 114688 MB/sec
Texel Rate 24624 Mtexels/sec 61920 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 41280 Mpixels/sec
Unified Shaders 96 768
Texture Mapping Units 48 48
Render Output Units 20 32
Bus Type GDDR3 GDDR5
Bus Width 320-bit 128-bit
Fab Process 90 nm 14 nm
Transistors 681 million 3300 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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