Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1050 Ti vs Radeon HD 4890 1GB

Intro

The GeForce GTX 1050 Ti uses a 14 nm design. nVidia has set the core speed at 1290 MHz. The GDDR5 memory is set to run at a frequency of 1750 MHz on this card. It features 768 SPUs along with 48 TAUs and 32 ROPs.

Compare those specifications to the Radeon HD 4890 1GB, which features GPU core speed of 1000 MHz, and 1024 MB of GDDR5 RAM running at 975 MHz through a 256-bit bus. It also features 800(160x5) Stream Processors, 40 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon HD 4890 1GB 190 Watts
Difference: 115 Watts (153%)

Memory Bandwidth

The Radeon HD 4890 1GB, in theory, should be a small bit faster than the GeForce GTX 1050 Ti overall. (explain)

Radeon HD 4890 1GB 124800 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 10112 (9%)

Texel Rate

The GeForce GTX 1050 Ti is quite a bit (about 55%) more effective at texture filtering than the Radeon HD 4890 1GB. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
Radeon HD 4890 1GB 40000 Mtexels/sec
Difference: 21920 (55%)

Pixel Rate

The GeForce GTX 1050 Ti should be much (approximately 158%) faster with regards to AA than the Radeon HD 4890 1GB, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon HD 4890 1GB 16000 Mpixels/sec
Difference: 25280 (158%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 4890 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Ti Radeon HD 4890 1GB
Manufacturer nVidia AMD
Year October 2016 Apr 2, 2009
Code Name GP107-400 RV790 XT
Memory 4096 MB 1024 MB
Core Speed 1290 MHz 1000 MHz
Memory Speed 7000 MHz 3900 MHz
Power (Max TDP) 75 watts 190 watts
Bandwidth 114688 MB/sec 124800 MB/sec
Texel Rate 61920 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 768 800(160x5)
Texture Mapping Units 48 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 55 nm
Transistors 3300 million 959 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 4890 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield