Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1050 Ti vs GeForce GTX 460 2GB

Intro

The GeForce GTX 1050 Ti has clock speeds of 1290 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 768 SPUs as well as 48 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the GeForce GTX 460 2GB, which comes with core clock speeds of 675 MHz on the GPU, and 900 MHz on the 2048 MB of GDDR5 memory. It features 336 SPUs along with 56 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce GTX 460 2GB 160 Watts
Difference: 85 Watts (113%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 460 2GB should perform a bit faster than the GeForce GTX 1050 Ti overall. (explain)

GeForce GTX 460 2GB 115200 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 512 (0%)

Texel Rate

The GeForce GTX 1050 Ti is a lot (approximately 64%) faster with regards to anisotropic filtering than the GeForce GTX 460 2GB. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
GeForce GTX 460 2GB 37800 Mtexels/sec
Difference: 24120 (64%)

Pixel Rate

The GeForce GTX 1050 Ti will be quite a bit (about 91%) more effective at full screen anti-aliasing than the GeForce GTX 460 2GB, and also will be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
GeForce GTX 460 2GB 21600 Mpixels/sec
Difference: 19680 (91%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Ti GeForce GTX 460 2GB
Manufacturer nVidia nVidia
Year October 2016 July 2010
Code Name GP107-400 GF104
Memory 4096 MB 2048 MB
Core Speed 1290 MHz 675 MHz
Memory Speed 7000 MHz 3600 MHz
Power (Max TDP) 75 watts 160 watts
Bandwidth 114688 MB/sec 115200 MB/sec
Texel Rate 61920 Mtexels/sec 37800 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 768 336
Texture Mapping Units 48 56
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 1950 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface in one second. The number is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield