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GeForce GTX 1050 Ti vs GeForce GTX 580

Intro

The GeForce GTX 1050 Ti comes with a GPU core speed of 1290 MHz, and the 4096 MB of GDDR5 memory runs at 1750 MHz through a 128-bit bus. It also is made up of 768 SPUs, 48 Texture Address Units, and 32 ROPs.

Compare those specifications to the GeForce GTX 580, which has clock speeds of 772 MHz on the GPU, and 1002 MHz on the 1536 MB of GDDR5 RAM. It features 512 SPUs along with 64 TAUs and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
GeForce GTX 580 4956 points
Difference: 2778 (56%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce GTX 580 244 Watts
Difference: 169 Watts (225%)

Memory Bandwidth

The GeForce GTX 580, in theory, should be a lot faster than the GeForce GTX 1050 Ti overall. (explain)

GeForce GTX 580 192384 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 77696 (68%)

Texel Rate

The GeForce GTX 1050 Ti is much (more or less 25%) more effective at anisotropic filtering than the GeForce GTX 580. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 12512 (25%)

Pixel Rate

The GeForce GTX 1050 Ti is a little bit (more or less 11%) more effective at AA than the GeForce GTX 580, and capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
GeForce GTX 580 37056 Mpixels/sec
Difference: 4224 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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GeForce GTX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti GeForce GTX 580
Manufacturer nVidia nVidia
Year October 2016 November 2010
Code Name GP107-400 GF110
Memory 4096 MB 1536 MB
Core Speed 1290 MHz 772 MHz
Memory Speed 7000 MHz 4008 MHz
Power (Max TDP) 75 watts 244 watts
Bandwidth 114688 MB/sec 192384 MB/sec
Texel Rate 61920 Mtexels/sec 49408 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 37056 Mpixels/sec
Unified Shaders 768 512
Texture Mapping Units 48 64
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 3000 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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