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GeForce GTX 1050 Ti vs Radeon HD 6790

Intro

The GeForce GTX 1050 Ti comes with a GPU core clock speed of 1290 MHz, and the 4096 MB of GDDR5 memory runs at 1750 MHz through a 128-bit bus. It also features 768 Stream Processors, 48 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon HD 6790, which features a core clock speed of 840 MHz and a GDDR5 memory speed of 1050 MHz. It also uses a 256-bit bus, and uses a 40 nm design. It features 800 SPUs, 40 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
Radeon HD 6790 2150 points
Difference: 5584 (260%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon HD 6790 150 Watts
Difference: 75 Watts (100%)

Memory Bandwidth

In theory, the Radeon HD 6790 should be just a bit faster than the GeForce GTX 1050 Ti in general. (explain)

Radeon HD 6790 134400 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 19712 (17%)

Texel Rate

The GeForce GTX 1050 Ti will be a lot (more or less 84%) faster with regards to anisotropic filtering than the Radeon HD 6790. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 28320 (84%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1050 Ti is superior to the Radeon HD 6790, by far. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 27840 (207%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon HD 6790
Manufacturer nVidia AMD
Year October 2016 April 2011
Code Name GP107-400 Barts LE
Memory 4096 MB 1024 MB
Core Speed 1290 MHz 840 MHz
Memory Speed 7000 MHz 4200 MHz
Power (Max TDP) 75 watts 150 watts
Bandwidth 114688 MB/sec 134400 MB/sec
Texel Rate 61920 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 768 800
Texture Mapping Units 48 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 1700 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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