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GeForce GTX 1050 Ti vs GeForce GTX 1060 3GB

Intro

The GeForce GTX 1050 Ti features a GPU core speed of 1290 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1750 MHz through a 128-bit bus. It also features 768 SPUs, 48 TAUs, and 32 ROPs.

Compare those specs to the GeForce GTX 1060 3GB, which has GPU clock speed of 1506 MHz, and 3072 MB of GDDR5 RAM running at 2000 MHz through a 192-bit bus. It also features 1152 SPUs, 72 TAUs, and 48 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
GeForce GTX 1050 Ti 7734 points
Difference: 4451 (58%)

Zcash Mining Hash Rate

GeForce GTX 1060 3GB 290 Sol/s
GeForce GTX 1050 Ti 138 Sol/s
Difference: 152 (110%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce GTX 1060 3GB 120 Watts
Difference: 45 Watts (60%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1060 3GB should theoretically be quite a bit better than the GeForce GTX 1050 Ti overall. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 81920 (71%)

Texel Rate

The GeForce GTX 1060 3GB will be a lot (approximately 75%) more effective at texture filtering than the GeForce GTX 1050 Ti. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 46512 (75%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 1060 3GB is a better choice, and very much so. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
GeForce GTX 1050 Ti 41280 Mpixels/sec
Difference: 31008 (75%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti GeForce GTX 1060 3GB
Manufacturer nVidia nVidia
Year October 2016 August 2016
Code Name GP107-400 GP106-300
Memory 4096 MB 3072 MB
Core Speed 1290 MHz 1506 MHz
Memory Speed 7000 MHz 8000 MHz
Power (Max TDP) 75 watts 120 watts
Bandwidth 114688 MB/sec 196608 MB/sec
Texel Rate 61920 Mtexels/sec 108432 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 72288 Mpixels/sec
Unified Shaders 768 1152
Texture Mapping Units 48 72
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 192-bit
Fab Process 14 nm 16 nm
Transistors 3300 million 4400 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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