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GeForce GTX 1050 Ti vs Radeon RX 460


Intro

The GeForce GTX 1050 Ti uses a 14 nm design. nVidia has set the core frequency at 1290 MHz. The GDDR5 memory is set to run at a frequency of 1750 MHz on this model. It features 768 SPUs as well as 48 TAUs and 32 Rasterization Operator Units.

Compare all that to the Radeon RX 460, which makes use of a 14 nm design. AMD has clocked the core frequency at 1090 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this specific model. It features 896 SPUs as well as 56 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7750 points
Radeon RX 460 5600 points
Difference: 2150 (38%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically, the GeForce GTX 1050 Ti should be a little bit faster than the Radeon RX 460 overall. (explain)

GeForce GTX 1050 Ti 114688 MB/sec
Radeon RX 460 112000 MB/sec
Difference: 2688 (2%)

Texel Rate

The GeForce GTX 1050 Ti should be a small bit (about 1%) faster with regards to anisotropic filtering than the Radeon RX 460. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
Radeon RX 460 61040 Mtexels/sec
Difference: 880 (1%)

Pixel Rate

The GeForce GTX 1050 Ti is quite a bit (more or less 137%) faster with regards to AA than the Radeon RX 460, and also capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon RX 460 17440 Mpixels/sec
Difference: 23840 (137%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

Radeon RX 460

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon RX 460
Manufacturer nVidia AMD
Year October 2016 August 2016
Code Name GP107-400 Polaris 11
Memory 4096 MB 4096 MB
Core Speed 1290 MHz 1090 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 75 watts 75 watts
Bandwidth 114688 MB/sec 112000 MB/sec
Texel Rate 61920 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 768 896
Texture Mapping Units 48 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 14 nm 14 nm
Transistors 3300 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Radeon RX 460

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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