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GeForce GTX 1050 vs GeForce GTX 260 Core 216

Intro

The GeForce GTX 1050 has a core clock speed of 1354 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 128-bit bus, and makes use of a 14 nm design. It is made up of 640 SPUs, 40 Texture Address Units, and 32 Raster Operation Units.

Compare all that to the GeForce GTX 260 Core 216, which features core speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 memory. It features 216 SPUs along with 72 Texture Address Units and 28 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 127 Watts (169%)

Memory Bandwidth

Theoretically, the GeForce GTX 1050 should perform a small bit faster than the GeForce GTX 260 Core 216 in general. (explain)

GeForce GTX 1050 114688 MB/sec
GeForce GTX 260 Core 216 111888 MB/sec
Difference: 2800 (3%)

Texel Rate

The GeForce GTX 1050 should be quite a bit (about 31%) more effective at AF than the GeForce GTX 260 Core 216. (explain)

GeForce GTX 1050 54160 Mtexels/sec
GeForce GTX 260 Core 216 41472 Mtexels/sec
Difference: 12688 (31%)

Pixel Rate

The GeForce GTX 1050 should be quite a bit (about 169%) faster with regards to full screen anti-aliasing than the GeForce GTX 260 Core 216, and will be able to handle higher resolutions more effectively. (explain)

GeForce GTX 1050 43328 Mpixels/sec
GeForce GTX 260 Core 216 16128 Mpixels/sec
Difference: 27200 (169%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce GTX 1050 GeForce GTX 260 Core 216
Manufacturer nVidia nVidia
Year October 2016 September 16, 2008
Code Name GP107-300 G200
Memory 2048 MB 896 MB
Core Speed 1354 MHz 576 MHz
Memory Speed 7000 MHz 1998 MHz
Power (Max TDP) 75 watts 202 watts
Bandwidth 114688 MB/sec 111888 MB/sec
Texel Rate 54160 Mtexels/sec 41472 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 16128 Mpixels/sec
Unified Shaders 640 216
Texture Mapping Units 40 72
Render Output Units 32 28
Bus Type GDDR5 GDDR3
Bus Width 128-bit 448-bit
Fab Process 14 nm 65 nm
Transistors 3300 million 1400 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12.0 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.1

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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