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GeForce GTX 1050 vs Radeon HD 6790

Intro

The GeForce GTX 1050 comes with a GPU core clock speed of 1354 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1750 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 Texture Address Units, and 32 ROPs.

Compare that to the Radeon HD 6790, which has GPU core speed of 840 MHz, and 1024 MB of GDDR5 RAM running at 1050 MHz through a 256-bit bus. It also is comprised of 800 Stream Processors, 40 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon HD 6790 2150 points
Difference: 4507 (210%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon HD 6790 150 Watts
Difference: 75 Watts (100%)

Memory Bandwidth

Theoretically, the Radeon HD 6790 should be a small bit faster than the GeForce GTX 1050 in general. (explain)

Radeon HD 6790 134400 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 19712 (17%)

Texel Rate

The GeForce GTX 1050 will be much (approximately 61%) faster with regards to anisotropic filtering than the Radeon HD 6790. (explain)

GeForce GTX 1050 54160 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 20560 (61%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1050 is superior to the Radeon HD 6790, by a large margin. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 29888 (222%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon HD 6790
Manufacturer nVidia AMD
Year October 2016 April 2011
Code Name GP107-300 Barts LE
Memory 2048 MB 1024 MB
Core Speed 1354 MHz 840 MHz
Memory Speed 7000 MHz 4200 MHz
Power (Max TDP) 75 watts 150 watts
Bandwidth 114688 MB/sec 134400 MB/sec
Texel Rate 54160 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 640 800
Texture Mapping Units 40 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 1700 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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