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GeForce GTX 1050 vs Radeon HD 6570 (OEM) 1GB

Intro

The GeForce GTX 1050 comes with a GPU core clock speed of 1354 MHz, and the 2048 MB of GDDR5 RAM runs at 1750 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon HD 6570 (OEM) 1GB, which comes with a GPU core clock speed of 650 MHz, and 1024 MB of GDDR3 RAM running at 900 MHz through a 128-bit bus. It also features 480 SPUs, 24 TAUs, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon HD 6570 (OEM) 1GB 850 points
Difference: 5807 (683%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 1GB 50 Watts
GeForce GTX 1050 75 Watts
Difference: 25 Watts (50%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1050 should in theory be quite a bit better than the Radeon HD 6570 (OEM) 1GB in general. (explain)

GeForce GTX 1050 114688 MB/sec
Radeon HD 6570 (OEM) 1GB 28800 MB/sec
Difference: 85888 (298%)

Texel Rate

The GeForce GTX 1050 should be a lot (more or less 247%) better at texture filtering than the Radeon HD 6570 (OEM) 1GB. (explain)

GeForce GTX 1050 54160 Mtexels/sec
Radeon HD 6570 (OEM) 1GB 15600 Mtexels/sec
Difference: 38560 (247%)

Pixel Rate

The GeForce GTX 1050 will be much (about 733%) better at full screen anti-aliasing than the Radeon HD 6570 (OEM) 1GB, and also capable of handling higher screen resolutions better. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 6570 (OEM) 1GB 5200 Mpixels/sec
Difference: 38128 (733%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon HD 6570 (OEM) 1GB
Manufacturer nVidia AMD
Year October 2016 February 2011
Code Name GP107-300 Turks
Memory 2048 MB 1024 MB
Core Speed 1354 MHz 650 MHz
Memory Speed 7000 MHz 1800 MHz
Power (Max TDP) 75 watts 50 watts
Bandwidth 114688 MB/sec 28800 MB/sec
Texel Rate 54160 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 640 480
Texture Mapping Units 40 24
Render Output Units 32 8
Bus Type GDDR5 GDDR3
Bus Width 128-bit 128-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 715 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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