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GeForce GTX 1050 vs Radeon HD 7870 XT

Intro

The GeForce GTX 1050 has a GPU core clock speed of 1354 MHz, and the 2048 MB of GDDR5 RAM runs at 1750 MHz through a 128-bit bus. It also features 640 Stream Processors, 40 TAUs, and 32 ROPs.

Compare those specifications to the Radeon HD 7870 XT, which features a clock speed of 925 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It features 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon HD 7870 XT 6390 points
Difference: 267 (4%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon HD 7870 XT 185 Watts
Difference: 110 Watts (147%)

Memory Bandwidth

The Radeon HD 7870 XT should theoretically be much faster than the GeForce GTX 1050 in general. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 77312 (67%)

Texel Rate

The Radeon HD 7870 XT should be quite a bit (more or less 64%) more effective at anisotropic filtering than the GeForce GTX 1050. (explain)

Radeon HD 7870 XT 88800 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 34640 (64%)

Pixel Rate

The GeForce GTX 1050 is much (approximately 46%) more effective at full screen anti-aliasing than the Radeon HD 7870 XT, and able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 13728 (46%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon HD 7870 XT
Manufacturer nVidia AMD
Year October 2016 November 2012
Code Name GP107-300 Tahiti LE
Memory 2048 MB 2048 MB
Core Speed 1354 MHz 925 MHz
Memory Speed 7000 MHz 6000 MHz
Power (Max TDP) 75 watts 185 watts
Bandwidth 114688 MB/sec 192000 MB/sec
Texel Rate 54160 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 640 1536
Texture Mapping Units 40 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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