Compare any two graphics cards:
VS

GeForce GTX 1050 vs Radeon HD 7870 XT

Intro

The GeForce GTX 1050 has a GPU clock speed of 1354 MHz, and the 2048 MB of GDDR5 memory is set to run at 1750 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 TAUs, and 32 ROPs.

Compare those specifications to the Radeon HD 7870 XT, which features a GPU core clock speed of 925 MHz, and 2048 MB of GDDR5 memory set to run at 1500 MHz through a 256-bit bus. It also is made up of 1536 Stream Processors, 96 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon HD 7870 XT 6390 points
Difference: 267 (4%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon HD 7870 XT 185 Watts
Difference: 110 Watts (147%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7870 XT should in theory be much better than the GeForce GTX 1050 overall. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 77312 (67%)

Texel Rate

The Radeon HD 7870 XT will be a lot (approximately 64%) faster with regards to texture filtering than the GeForce GTX 1050. (explain)

Radeon HD 7870 XT 88800 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 34640 (64%)

Pixel Rate

The GeForce GTX 1050 is much (approximately 46%) faster with regards to full screen anti-aliasing than the Radeon HD 7870 XT, and also capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 13728 (46%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Radeon HD 7870 XT
Manufacturer nVidia AMD
Year October 2016 November 2012
Code Name GP107-300 Tahiti LE
Memory 2048 MB 2048 MB
Core Speed 1354 MHz 925 MHz
Memory Speed 7000 MHz 6000 MHz
Power (Max TDP) 75 watts 185 watts
Bandwidth 114688 MB/sec 192000 MB/sec
Texel Rate 54160 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 640 1536
Texture Mapping Units 40 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield