Compare any two graphics cards:
VS

GeForce GTX 1050 vs Radeon R9 290X

Intro

The GeForce GTX 1050 comes with clock speeds of 1354 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 640 SPUs along with 40 TAUs and 32 Rasterization Operator Units.

Compare all that to the Radeon R9 290X, which has GPU clock speed of 800 MHz, and 4096 MB of GDDR5 memory running at 1250 MHz through a 512-bit bus. It also is comprised of 2816 Stream Processors, 176 TAUs, and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
GeForce GTX 1050 6657 points
Difference: 3952 (59%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon R9 290X 300 Watts
Difference: 225 Watts (300%)

Memory Bandwidth

As far as performance goes, the Radeon R9 290X should theoretically be quite a bit superior to the GeForce GTX 1050 overall. (explain)

Radeon R9 290X 320000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 205312 (179%)

Texel Rate

The Radeon R9 290X will be a lot (about 160%) faster with regards to texture filtering than the GeForce GTX 1050. (explain)

Radeon R9 290X 140800 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 86640 (160%)

Pixel Rate

The Radeon R9 290X should be a little bit (about 18%) better at FSAA than the GeForce GTX 1050, and also will be able to handle higher screen resolutions while still performing well. (explain)

Radeon R9 290X 51200 Mpixels/sec
GeForce GTX 1050 43328 Mpixels/sec
Difference: 7872 (18%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Radeon R9 290X
Manufacturer nVidia AMD
Year October 2016 October 2013
Code Name GP107-300 Hawaii XT
Memory 2048 MB 4096 MB
Core Speed 1354 MHz 800 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 75 watts 300 watts
Bandwidth 114688 MB/sec 320000 MB/sec
Texel Rate 54160 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 640 2816
Texture Mapping Units 40 176
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield