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GeForce GTX 1050 vs Radeon R9 Fury X

Intro

The GeForce GTX 1050 has a core clock frequency of 1354 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 128-bit memory bus, and makes use of a 14 nm design. It is made up of 640 SPUs, 40 TAUs, and 32 ROPs.

Compare those specifications to the Radeon R9 Fury X, which features core clock speeds of 1050 MHz on the GPU, and 500 MHz on the 4096 MB of HBM RAM. It features 4096 SPUs along with 256 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Fury X 14793 points
GeForce GTX 1050 6657 points
Difference: 8136 (122%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon R9 Fury X 275 Watts
Difference: 200 Watts (267%)

Memory Bandwidth

The Radeon R9 Fury X, in theory, should perform a lot faster than the GeForce GTX 1050 overall. (explain)

Radeon R9 Fury X 512000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 397312 (346%)

Texel Rate

The Radeon R9 Fury X should be much (more or less 396%) faster with regards to anisotropic filtering than the GeForce GTX 1050. (explain)

Radeon R9 Fury X 268800 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 214640 (396%)

Pixel Rate

The Radeon R9 Fury X is much (more or less 55%) faster with regards to full screen anti-aliasing than the GeForce GTX 1050, and able to handle higher screen resolutions more effectively. (explain)

Radeon R9 Fury X 67200 Mpixels/sec
GeForce GTX 1050 43328 Mpixels/sec
Difference: 23872 (55%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon R9 Fury X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon R9 Fury X
Manufacturer nVidia AMD
Year October 2016 June 2015
Code Name GP107-300 Fiji XT
Memory 2048 MB 4096 MB
Core Speed 1354 MHz 1050 MHz
Memory Speed 7000 MHz 500 MHz
Power (Max TDP) 75 watts 275 watts
Bandwidth 114688 MB/sec 512000 MB/sec
Texel Rate 54160 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 640 4096
Texture Mapping Units 40 256
Render Output Units 32 64
Bus Type GDDR5 HBM
Bus Width 128-bit 4096-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon R9 Fury X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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