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GeForce GTX 1050 vs Radeon R9 380 2G

Intro

The GeForce GTX 1050 uses a 14 nm design. nVidia has clocked the core frequency at 1354 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this particular model. It features 640 SPUs along with 40 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the Radeon R9 380 2G, which comes with clock speeds of 970 MHz on the GPU, and 1425 MHz on the 2048 MB of GDDR5 RAM. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
GeForce GTX 1050 6657 points
Difference: 2193 (33%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon R9 380 2G 190 Watts
Difference: 115 Watts (153%)

Memory Bandwidth

As far as performance goes, the Radeon R9 380 2G should theoretically be a lot better than the GeForce GTX 1050 overall. (explain)

Radeon R9 380 2G 182400 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 67712 (59%)

Texel Rate

The Radeon R9 380 2G should be much (approximately 101%) faster with regards to anisotropic filtering than the GeForce GTX 1050. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 54480 (101%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1050 is a better choice, by a large margin. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon R9 380 2G 31040 Mpixels/sec
Difference: 12288 (40%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon R9 380 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon R9 380 2G
Manufacturer nVidia AMD
Year October 2016 June 2015
Code Name GP107-300 Antigua PRO
Memory 2048 MB 2048 MB
Core Speed 1354 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 75 watts 190 watts
Bandwidth 114688 MB/sec 182400 MB/sec
Texel Rate 54160 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 640 1792
Texture Mapping Units 40 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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