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GeForce 940M vs GeForce GTX 1050

Intro

The GeForce 940M uses a 28 nm design. nVidia has clocked the core frequency at 1072 MHz. The DDR3 RAM runs at a frequency of 1000 MHz on this particular model. It features 384 SPUs along with 24 Texture Address Units and 8 ROPs.

Compare all that to the GeForce GTX 1050, which features clock speeds of 1354 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 640 SPUs as well as 40 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
GeForce 940M 1740 points
Difference: 4917 (283%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1050 should be much faster than the GeForce 940M overall. (explain)

GeForce GTX 1050 114688 MB/sec
GeForce 940M 16000 MB/sec
Difference: 98688 (617%)

Texel Rate

The GeForce GTX 1050 will be much (about 111%) faster with regards to AF than the GeForce 940M. (explain)

GeForce GTX 1050 54160 Mtexels/sec
GeForce 940M 25728 Mtexels/sec
Difference: 28432 (111%)

Pixel Rate

The GeForce GTX 1050 is much (about 405%) faster with regards to full screen anti-aliasing than the GeForce 940M, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1050 43328 Mpixels/sec
GeForce 940M 8576 Mpixels/sec
Difference: 34752 (405%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 940M

Amazon.com

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GeForce GTX 1050

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 940M GeForce GTX 1050
Manufacturer nVidia nVidia
Year March 12 2015 October 2016
Code Name GM108 GP107-300
Memory 2048 MB 2048 MB
Core Speed 1072 MHz 1354 MHz
Memory Speed 2000 MHz 7000 MHz
Power (Max TDP) (Unknown) watts 75 watts
Bandwidth 16000 MB/sec 114688 MB/sec
Texel Rate 25728 Mtexels/sec 54160 Mtexels/sec
Pixel Rate 8576 Mpixels/sec 43328 Mpixels/sec
Unified Shaders 384 640
Texture Mapping Units 24 40
Render Output Units 8 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 3300 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 940M

Amazon.com

Check prices at:

GeForce GTX 1050

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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