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GeForce GTX 1050 vs GeForce GTX 870M

Intro

The GeForce GTX 1050 has core speeds of 1354 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs as well as 40 TAUs and 32 Rasterization Operator Units.

Compare those specs to the GeForce GTX 870M, which has a clock speed of 941 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 192-bit bus, and makes use of a 28 nm design. It is made up of 1344 SPUs, 112 TAUs, and 24 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
GeForce GTX 870M 4770 points
Difference: 1887 (40%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
GeForce GTX 870M 110 Watts
Difference: 35 Watts (47%)

Memory Bandwidth

In theory, the GeForce GTX 1050 should be a little bit faster than the GeForce GTX 870M in general. (explain)

GeForce GTX 1050 114688 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 18688 (19%)

Texel Rate

The GeForce GTX 870M will be quite a bit (more or less 95%) more effective at AF than the GeForce GTX 1050. (explain)

GeForce GTX 870M 105392 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 51232 (95%)

Pixel Rate

The GeForce GTX 1050 is much (approximately 92%) better at full screen anti-aliasing than the GeForce GTX 870M, and capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 1050 43328 Mpixels/sec
GeForce GTX 870M 22584 Mpixels/sec
Difference: 20744 (92%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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GeForce GTX 870M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 GeForce GTX 870M
Manufacturer nVidia nVidia
Year October 2016 March 12 2014
Code Name GP107-300 GK104
Memory 2048 MB 3072 MB
Core Speed 1354 MHz 941 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 75 watts 110 watts
Bandwidth 114688 MB/sec 96000 MB/sec
Texel Rate 54160 Mtexels/sec 105392 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 22584 Mpixels/sec
Unified Shaders 640 1344
Texture Mapping Units 40 112
Render Output Units 32 24
Bus Type GDDR5 GDDR5
Bus Width 128-bit 192-bit
Fab Process 14 nm 28 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 870M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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