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GeForce GTX 1050 vs Radeon R9 380X

Intro

The GeForce GTX 1050 has a GPU core clock speed of 1354 MHz, and the 2048 MB of GDDR5 memory runs at 1750 MHz through a 128-bit bus. It also is made up of 640 Stream Processors, 40 TAUs, and 32 Raster Operation Units.

Compare all of that to the Radeon R9 380X, which comes with GPU core speed of 970 MHz, and 4096 MB of GDDR5 memory set to run at 1425 MHz through a 256-bit bus. It also features 2048 Stream Processors, 128 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
GeForce GTX 1050 6657 points
Difference: 2862 (43%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon R9 380X 190 Watts
Difference: 115 Watts (153%)

Memory Bandwidth

The Radeon R9 380X should theoretically be much faster than the GeForce GTX 1050 in general. (explain)

Radeon R9 380X 182400 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 67712 (59%)

Texel Rate

The Radeon R9 380X is quite a bit (more or less 129%) better at anisotropic filtering than the GeForce GTX 1050. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 70000 (129%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1050 is superior to the Radeon R9 380X, by a large margin. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon R9 380X 31040 Mpixels/sec
Difference: 12288 (40%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon R9 380X
Manufacturer nVidia AMD
Year October 2016 November 2015
Code Name GP107-300 Tonga XT
Memory 2048 MB 4096 MB
Core Speed 1354 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 75 watts 190 watts
Bandwidth 114688 MB/sec 182400 MB/sec
Texel Rate 54160 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 640 2048
Texture Mapping Units 40 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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