Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 260 vs Radeon RX 460

Intro

The GeForce GTX 260 makes use of a 65 nm design. nVidia has set the core speed at 576 MHz. The GDDR3 memory works at a speed of 999 MHz on this card. It features 192 SPUs as well as 64 Texture Address Units and 28 Rasterization Operator Units.

Compare all of that to the Radeon RX 460, which makes use of a 14 nm design. AMD has set the core frequency at 1090 MHz. The GDDR5 RAM is set to run at a speed of 1750 MHz on this card. It features 896 SPUs along with 56 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
GeForce GTX 260 182 Watts
Difference: 107 Watts (143%)

Memory Bandwidth

In theory, the Radeon RX 460 should be 0% quicker than the GeForce GTX 260 in general, because of its greater bandwidth. (explain)

Radeon RX 460 112000 MB/sec
GeForce GTX 260 111888 MB/sec
Difference: 112 (0%)

Texel Rate

The Radeon RX 460 should be quite a bit (approximately 66%) better at anisotropic filtering than the GeForce GTX 260. (explain)

Radeon RX 460 61040 Mtexels/sec
GeForce GTX 260 36864 Mtexels/sec
Difference: 24176 (66%)

Pixel Rate

The Radeon RX 460 is just a bit (about 8%) more effective at anti-aliasing than the GeForce GTX 260, and also should be able to handle higher resolutions better. (explain)

Radeon RX 460 17440 Mpixels/sec
GeForce GTX 260 16128 Mpixels/sec
Difference: 1312 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 260

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 260 Radeon RX 460
Manufacturer nVidia AMD
Year June 16, 2008 August 2016
Code Name G200 Polaris 11
Memory 896 MB 4096 MB
Core Speed 576 MHz 1090 MHz
Memory Speed 1998 MHz 7000 MHz
Power (Max TDP) 182 watts 75 watts
Bandwidth 111888 MB/sec 112000 MB/sec
Texel Rate 36864 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 192 896
Texture Mapping Units 64 56
Render Output Units 28 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit 128-bit
Fab Process 65 nm 14 nm
Transistors 1400 million 3000 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 260

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield