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Radeon HD 5850 vs Radeon RX 460


Intro

The Radeon HD 5850 features core clock speeds of 725 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 RAM. It features 1440(288x5) SPUs along with 72 TAUs and 32 ROPs.

Compare those specs to the Radeon RX 460, which has a clock frequency of 1090 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 128-bit memory bus, and uses a 14 nm design. It is made up of 896 SPUs, 56 TAUs, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
Radeon HD 5850 151 Watts
Difference: 76 Watts (101%)

Memory Bandwidth

In theory, the Radeon HD 5850 should be a little bit faster than the Radeon RX 460 overall. (explain)

Radeon HD 5850 128000 MB/sec
Radeon RX 460 112000 MB/sec
Difference: 16000 (14%)

Texel Rate

The Radeon RX 460 should be a bit (approximately 17%) better at AF than the Radeon HD 5850. (explain)

Radeon RX 460 61040 Mtexels/sec
Radeon HD 5850 52200 Mtexels/sec
Difference: 8840 (17%)

Pixel Rate

The Radeon HD 5850 is quite a bit (approximately 33%) better at FSAA than the Radeon RX 460, and will be able to handle higher screen resolutions better. (explain)

Radeon HD 5850 23200 Mpixels/sec
Radeon RX 460 17440 Mpixels/sec
Difference: 5760 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 5850

Radeon RX 460

Specifications

Display Specifications

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Model Radeon HD 5850 Radeon RX 460
Manufacturer AMD AMD
Year September 30, 2009 August 2016
Code Name Cypress PRO Polaris 11
Memory 1024 MB 4096 MB
Core Speed 725 MHz 1090 MHz
Memory Speed 4000 MHz 7000 MHz
Power (Max TDP) 151 watts 75 watts
Bandwidth 128000 MB/sec 112000 MB/sec
Texel Rate 52200 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 23200 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 1440(288x5) 896
Texture Mapping Units 72 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 2154 million 3000 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 3.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Radeon HD 5850

Radeon RX 460

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