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Radeon HD 6850 vs Radeon RX 460

Intro

The Radeon HD 6850 features a core clock speed of 775 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 256-bit bus, and uses a 40 nm design. It features 960 SPUs, 48 TAUs, and 32 Raster Operation Units.

Compare those specs to the Radeon RX 460, which comes with a GPU core clock speed of 1090 MHz, and 4096 MB of GDDR5 memory set to run at 1750 MHz through a 128-bit bus. It also is comprised of 896 Stream Processors, 56 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5595 points
Radeon HD 6850 2395 points
Difference: 3200 (134%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
Radeon HD 6850 127 Watts
Difference: 52 Watts (69%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6850 should be 14% faster than the Radeon RX 460 in general, due to its higher data rate. (explain)

Radeon HD 6850 128000 MB/sec
Radeon RX 460 112000 MB/sec
Difference: 16000 (14%)

Texel Rate

The Radeon RX 460 should be a lot (approximately 64%) faster with regards to texture filtering than the Radeon HD 6850. (explain)

Radeon RX 460 61040 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 23840 (64%)

Pixel Rate

The Radeon HD 6850 should be quite a bit (about 42%) more effective at anti-aliasing than the Radeon RX 460, and should be capable of handling higher resolutions more effectively. (explain)

Radeon HD 6850 24800 Mpixels/sec
Radeon RX 460 17440 Mpixels/sec
Difference: 7360 (42%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 6850

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6850 Radeon RX 460
Manufacturer AMD AMD
Year October 2010 August 2016
Code Name Barts Pro Polaris 11
Memory 1024 MB 4096 MB
Core Speed 775 MHz 1090 MHz
Memory Speed 4000 MHz 7000 MHz
Power (Max TDP) 127 watts 75 watts
Bandwidth 128000 MB/sec 112000 MB/sec
Texel Rate 37200 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 24800 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 960 896
Texture Mapping Units 48 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1700 million 3000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 6850

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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