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GeForce GTX 560 Ti vs Radeon RX 460

Intro

The GeForce GTX 560 Ti has core clock speeds of 822 MHz on the GPU, and 1002 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs as well as 64 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon RX 460, which has GPU core speed of 1090 MHz, and 4096 MB of GDDR5 memory running at 1750 MHz through a 128-bit bus. It also features 896 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5595 points
GeForce GTX 560 Ti 3466 points
Difference: 2129 (61%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 95 Watts (127%)

Memory Bandwidth

Theoretically, the GeForce GTX 560 Ti should perform a bit faster than the Radeon RX 460 overall. (explain)

GeForce GTX 560 Ti 128256 MB/sec
Radeon RX 460 112000 MB/sec
Difference: 16256 (15%)

Texel Rate

The Radeon RX 460 should be a small bit (more or less 16%) faster with regards to AF than the GeForce GTX 560 Ti. (explain)

Radeon RX 460 61040 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 8432 (16%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 560 Ti is the winner, and very much so. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
Radeon RX 460 17440 Mpixels/sec
Difference: 8864 (51%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon RX 460
Manufacturer nVidia AMD
Year January 2011 August 2016
Code Name GF114 Polaris 11
Memory 1024 MB 4096 MB
Core Speed 822 MHz 1090 MHz
Memory Speed 4008 MHz 7000 MHz
Power (Max TDP) 170 watts 75 watts
Bandwidth 128256 MB/sec 112000 MB/sec
Texel Rate 52608 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 384 896
Texture Mapping Units 64 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1950 million 3000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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